Oct 03 2026
Every Faction Gets Its Full Set of Abilities

This is one of the biggest changes to combat so far. Every building and every troop of the fourteen factions now has its full set of abilities: spells with mana and cooldowns, auras, summons, illusions, mind control, effects that trigger on hit or on death, and abilities that grow stronger with the number of buildings you own.
What changed for you
- Tooltips show every ability, each on its own card with the numbers that matter.
- A floating "miss" now appears when an attack is evaded, so you can see blinding and curses at work.
- The AI builds smarter: it weighs which troop buildings work best, builds support structures sensibly and answers flying troops in proportion.
- Online matches use the same numbers for everyone. The small compensations that help the AI apply only to AI teams.
Browse every faction and ability in the Library. The long story behind this update is in the devlog.
— The Castle Arena team
