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News archive

- Oct 25 2026A Month of Building, in Nine PostsThe devlog is back with a series on the whole month: what went into Castle Arena after the fog of war, the three sibling games born in October and the engine the four share.
- Oct 06 2026New models, new music and a faster marchThe elves, humans, orcs and the undead have new 3D models and buildings, battles have a soundtrack, and troops walk faster.
- Oct 04 2026A tournament against the AIs: lift the cupA 4 or 8 entrant knockout in the main menu, with a real match in every tie and the tournament saved if you close the game.
- Oct 04 2026Online Team Battles up to 4v4Team matches now take a person in every seat, from 2v2 to 4v4, with up to eight players in a room through Steam.
- Oct 04 2026Castle Arena Has a HomeThe official website is up, with the devlog, a game guide and a library built straight from the game's own data.
- Oct 03 20262v2 and 3v3 Team BattlesMatches now support two sides with two or three players each, every player with a worker, gold and perks of their own.
- Oct 03 2026Every Faction Gets Its Full Set of AbilitiesA new ability system gives all fourteen factions their complete kits, and the AI learned to build with them in mind.
- Oct 03 2026A Main Menu That Never Sits StillThe main menu now cycles through short living scenes, and the battle setup shows full troop and building info.
- Oct 03 2026Game Modes, a Mode Builder, Drafts and SeriesMatches can now be set up with dozens of options, combined in a mode builder, with drafts and best-of series.
- Oct 03 2026Flying Troops, Fog of War and Much MoreA big update brings flying troops, fog of war, smarter melee crowds, reconnection for online matches and a long polish pass.
- Oct 02 2026A Real Sky, and Storms You Can See ComingThe sky now follows the sun and the moon, storms announce themselves, and the battlefield wears the marks of the fight.
- Oct 02 2026Online Duels Through SteamCastle Arena now plays online, one against one, with lobbies, invites, rematches, replays and Highlights.



