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陣営

Northern Clans

Beasts and giantesses of the ice: swift wolves, frost spearmaidens, freezing trolls and the endless winter.

In lands where summer lasts a week, clans of hunters, giantesses and frost sorcerers learned that cold is the finest weapon. They come down to the field with wolves and snow beasts in the lead, spearmaidens who freeze the enemy where they stand and a queen who carries winter in her gaze. Whoever fights the North ends up fighting the weather itself.

建物と部隊

建設スロットごとに1項目あります(ゲーム内で押すキーです)。開くと、各建物、強化先の建物、そして訓練するユニットを確認できます。

QSnowy Den · Ice Cave · Glacial Rift
Snowy DenTroop building

Breeds Winter Wolves.

Cost
115 gold
Health
1200
Armor
5 · Fortified
Build
2s
Income
+2.30
Lumber back
+115
Trains every
20s
訓練Winter Wolf

Swift, cheap hunter. 10% critical strike chance (×1.5).

Health
280
Armor
4 · Unarmored
Attack type
Normal
Damage
25–35
Range
melee
Speed
330
Bounty
5 gold
Spawns every
20s

有利な相手: Medium 175%苦手な相手: Light 70%, Fortified 50%, Hero 60%, Divine 25%

  • Critical strike. 10% chance of a critical strike (×1.5).

They hunt in packs, howl at the blizzard and always bite where the armor ends.

Ice CaveTroop building

Breeds Snow Bears.

Cost
125 gold
Health
1300
Armor
5 · Fortified
Upgrade
2s
Income
+2.50
Lumber back
+125
Trains every
27s
訓練Snow Bear

Wide swipes: hits everything around the target (27% of the damage). 10% critical strike (×2).

Health
550
Armor
5 · Unarmored
Attack type
Normal
Damage
60–70
Range
melee
Speed
330
Bounty
8 gold
Spawns every
27s

有利な相手: Medium 175%苦手な相手: Light 70%, Fortified 50%, Hero 60%, Divine 25%

  • Critical strike. 10% chance of a critical strike (×2).
  • Cleave. Each hit deals 27% of its damage around the target (radius 200).

One swipe sweeps away three soldiers at once; the second is just to be sure.

Glacial RiftTroop building

Breeds Tusked Colossi.

Cost
250 gold
Health
1600
Armor
5 · Fortified
Upgrade
2s
Income
+5.00
Lumber back
+250
Trains every
39s
訓練Tusked Colossus

Cleave (40%) and 15% critical strike (×3). Trample (25 mana, every 12s): nearby ground enemies are stunned for 3.5s and take 75 spell damage.

Health
1200
Armor
8 · Unarmored
Attack type
Normal
Damage
100–170
Range
melee
Speed
330
Bounty
16 gold
Mana
100 (+1/s)
Spawns every
39s

有利な相手: Medium 175%苦手な相手: Light 70%, Fortified 50%, Hero 60%, Divine 25%

  • Critical strike. 15% chance of a critical strike (×3).
  • Cleave. Each hit deals 40% of its damage around the target (radius 200).
  • Trample. Stuns nearby ground enemies for 3.5s and deals 75 spell damage to each. 25 mana · cooldown 12s

The ground shakes before it appears, and shakes again when it decides to trample.

WSpearmaiden Igloo · Hall of Giantesses
Spearmaiden IglooTroop building

Trains Frost Spearmaidens.

Cost
160 gold
Health
1200
Armor
5 · Fortified
Build
2s
Income
+3.20
Lumber back
+160
Trains every
23s
訓練Frost Spearmaiden

Quick javelins. 5% chance to encase the troop or building struck in ice: 7s unable to act and 15 spell damage/s.

Health
325 (+0.75/s)
Armor
2 · Heavy
Attack type
Pierce
Damage
17–27
Range
380
Speed
300
Bounty
6 gold
Spawns every
23s

有利な相手: Light 175%苦手な相手: Heavy 70%, Fortified 45%, Hero 60%, Divine 25%

  • Frigid Javelins. 5% chance per hit to freeze the troop or building struck for 7s (15 spell damage/s).

She hurls ice javelins without pause; every now and then, one freezes its target right where it stands.

Hall of GiantessesTroop building伝説

Legendary: trains the Everfrost Giantess.

Cost
550 gold · 460 lumber · 1 crystal
Health
1900
Armor
5 · Fortified
Upgrade
2s
Income
+11.00
Lumber back
+550
Trains every
52s
訓練Everfrost Giantess伝説

Legendary. Javelins that hit 2 more targets; 10% chance to encase the troop or building struck in ice (7s unable to act, 15 spell damage/s). Legendary resistance.

Health
1600 (+1/s)
Armor
10 · Heavy
Attack type
Pierce
Damage
61–71
Range
400
Speed
270
Bounty
23 gold
Spawns every
52s

有利な相手: Light 175%苦手な相手: Heavy 70%, Fortified 45%, Hero 60%, Divine 25%

  • Legendary resistance. Legendary: −70% spell damage; immune to hex, mind control and instant death.
  • Bounce. Bounces to 2 more targets, −0% per bounce.
  • Frigid Javelins. 10% chance per hit to freeze the troop or building struck for 7s (15 spell damage/s).

Born of a glacier that never melted, she hurls javelins that punch through three shields at once.

EFrost Hut · Blizzard Hall
Frost HutTroop building

Trains Frost Seers.

Cost
175 gold
Health
1200
Armor
5 · Fortified
Build
2s
Income
+3.50
Lumber back
+175
Trains every
23s
訓練Frost Seer

10% chance to encase the troop or building struck in ice (7s unable to act, 15 spell damage/s). Frigid Protection (35 mana, every 8s): an ally gains +3.5 armor for 30s and melee attackers that hit it get 30% slower attack and movement for 4s.

Health
350 (+1/s)
Armor
1 · Light
Attack type
Magic
Damage
50–50
Range
350
Speed
270
Bounty
5 gold
Mana
250 (+1.5/s)
Spawns every
23s

有利な相手: Heavy 175%苦手な相手: Medium 70%, Fortified 40%, Hero 60%, Divine 25%

  • Wand of Freezing. 10% chance per hit to freeze the troop or building struck for 7s (15 spell damage/s).
  • Frigid Protection. On an ally: +3.5 armor for 30s; melee attackers that hit it get 30% slower attack and movement for 4s. 35 mana · cooldown 8s

Reads the future in the cracks of the ice and clothes allies in a cold crust that turns blows aside.

Blizzard HallTroop building

Trains Blizzard Sorcerers.

Cost
150 gold
Health
1400
Armor
5 · Fortified
Upgrade
2s
Income
+3.00
Lumber back
+150
Trains every
31s
訓練Blizzard Sorcerer

10% chance to encase the troop or building struck in ice (10s unable to act, 20 spell damage/s). Frigid Protection (35 mana, every 8s): an ally gains +7 armor for 45s and melee attackers that hit it get 30% slower attack and movement for 6s.

Health
650 (+1/s)
Armor
3 · Light
Attack type
Magic
Damage
63–63
Range
370
Speed
270
Bounty
10 gold
Mana
300 (+2/s)
Spawns every
31s

有利な相手: Heavy 175%苦手な相手: Medium 70%, Fortified 40%, Hero 60%, Divine 25%

  • Wand of Freezing. 10% chance per hit to freeze the troop or building struck for 10s (20 spell damage/s).
  • Frigid Protection. On an ally: +7 armor for 45s; melee attackers that hit it get 30% slower attack and movement for 6s. 35 mana · cooldown 8s

Wherever he raises his staff, snow hardens into armor for friends and into a prison for foes.

RClaw Lair · Ancient Lair
Claw LairTroop building

Breeds Snow Beasts.

Cost
275 gold
Health
1300
Armor
5 · Fortified
Build
2s
Income
+5.50
Lumber back
+275
Trains every
28s
訓練Snow Beast

Massive claws: 25% chance per hit to deal 80 true damage to ground enemies around her.

Health
800 (+2/s)
Armor
5 · Medium
Attack type
Pierce
Damage
60–70
Range
melee
Speed
320
Bounty
9 gold
Spawns every
28s

有利な相手: Light 175%苦手な相手: Heavy 70%, Fortified 45%, Hero 60%, Divine 25%

  • Massive Claws. 25% chance per hit to deal 80 true damage to ground enemies around her.

In white storms, only the gleam of its claws can be seen, and they never strike just one victim.

Ancient LairTroop building

Breeds Ancient Beasts.

Cost
225 gold
Health
1600
Armor
5 · Fortified
Upgrade
2s
Income
+4.50
Lumber back
+225
Trains every
40s
訓練Ancient Beast

Massive claws: 30% chance per hit to deal 140 true damage to ground enemies around her. Bloodcurdling Howl (30 mana, every 17s): nearby enemies get −4 armor and deal −30% damage for 10s.

Health
1500 (+2.5/s)
Armor
7 · Medium
Attack type
Pierce
Damage
100–120
Range
melee
Speed
320
Bounty
16 gold
Mana
100 (+1/s)
Spawns every
40s

有利な相手: Light 175%苦手な相手: Heavy 70%, Fortified 45%, Hero 60%, Divine 25%

  • Massive Claws. 30% chance per hit to deal 140 true damage to ground enemies around her.
  • Bloodcurdling Howl. Nearby enemies get −4 armor and deal −30% damage for 10s. 30 mana · cooldown 17s

Its howl chills the blood: the enemy’s shield slackens and their arm forgets its own strength.

AAzure Nest
Azure NestTroop building

Breeds Azure Drakes.

Cost
280 gold
Health
1300
Armor
5 · Fortified
Build
2s
Income
+5.60
Lumber back
+280
Trains every
29s
訓練Azure Drake飛行

Chaos breath with 60% splash; every enemy hit gets 30% slower attack and movement for 5s.

Health
650 (+2/s)
Armor
4 · Heavy
Attack type
Chaos
Damage
40–80
Range
250
Speed
350
Bounty
9 gold
Spawns every
29s
  • Splash damage. The shot splashes 60% of its damage around (radius 200).
  • Frostfire Breath. Every enemy hit by the breath gets 30% slower attack and movement for 5s.

Its blue frost breath coats everything in rime and leaves the enemy’s legs heavy as stone.

SWinter Palace
Winter PalaceTroop building

Summons the Winter Queen.

Cost
400 gold
Health
1500
Armor
5 · Fortified
Build
2s
Income
+8.00
Lumber back
+400
Trains every
35s
訓練Winter Queen

Chaos damage. 20% chance to encase the troop or building struck in ice (12.5s unable to act, 30 spell damage/s). Frost Nova (80 mana, every 10s): 150 spell damage to an enemy and 75 around it, all 30% slower for 6s. Brilliance: nearby allies regain 0.5 mana/s.

Health
650 (+1.25/s)
Armor
4 · Unarmored
Attack type
Chaos
Damage
70–100
Range
450
Speed
290
Bounty
13 gold
Mana
320 (+3/s)
Spawns every
35s
  • Aura. Nearby allies (radius 800): +0.5 mana/s.
  • Wand of Freezing. 20% chance per hit to freeze the troop or building struck for 12.5s (30 spell damage/s).
  • Frost Nova. Icy blast on an enemy: 150 spell damage to it and 75 to everyone around it; those hit get 30% slower attack and movement for 6s. 80 mana · cooldown 10s

“Kneel or freeze. It makes no difference to me.”

DHail Bombard · Great Hail Bombard
Hail BombardSpecial

Special: every 12s hurls a chunk of enchanted ice at a random enemy building: 50 chaos damage and the building is frozen solid for 10s, completely stopped. With artillery disabled, it is replaced by the Snowveil Fountain.

Cost
210 gold · 475 lumber
Health
900
Armor
5 · Fortified
Build
2s
Income
+1.89
  • Hailstone. Every 12s: 50 chaos damage to a random enemy building, which is frozen for 10s (no spawns, attacks or spells). cooldown 12s
Great Hail BombardSpecial

Special: every 15s hurls enchanted ice at a random enemy building; ground targets around the impact (troops and buildings) take 100 chaos damage and are frozen for 12s.

Cost
290 gold · 575 lumber
Health
1200
Armor
5 · Fortified
Upgrade
2s
Income
+2.61
  • Greater Hailstone. Every 15s, on a random enemy building: troops and buildings on the ground around the impact take 100 chaos damage and are frozen for 12s. cooldown 15s
FBlizzard Fungus
Blizzard FungusSpecial

Anti-air special: every 6s fires a loaded snowball at a random enemy flyer: 200 spell damage and a 2.5s stun.

Cost
190 gold · 350 lumber
Health
800
Armor
5 · Fortified
Build
2s
Income
+1.71
  • Loaded Snowball. Every 6s: 200 spell damage to a random enemy flyer, which is stunned for 2.5s. cooldown 6s
YFrost Tower
Frost TowerTower

Tower: frost missiles with 50% splash; every enemy hit gets 30% slower attack and movement for 5s. Regenerates 2 HP/s.

Cost
230 gold · 300 lumber
Health
1500
Armor
5 · Fortified
Build
20s
Income
+0.92
Attack
Normal 90–110
Range
750
  • Frostfire Missile. Every enemy hit gets 30% slower attack and movement for 5s.
XHeart of Winter
Heart of WinterSpecial伝説

Legendary special: every 35s releases 3 orbs that cross the field in a straight line, bouncing off the top and bottom edges. Enemies around each orb get 30% slower attack and movement; every 2s each orb strikes a random enemy: a flyer takes 125 spell damage and is frozen for 8s; a ground troop cannot move or attack for 15s and takes 15 spell damage/s.

Cost
600 gold · 1550 lumber · 1 crystal
Health
1400
Armor
5 · Fortified
Build
2s
Income
+5.40
  • Onset of Winter. Every 35s releases 3 orbs that cross the field and bounce off the edges: 30% slow around them and, every 2s, one enemy frozen (flyer: 125 damage and 8s; ground: 15s with 15 damage/s). cooldown 35s