Castle Arena라이브러리

진영

Abyssal Pact

Chaos-dealing demons, crimson warriors, volcanoes and spells that wipe out whole armies.

On the slopes of a volcano that never sleeps, the lords of a cornered castle sealed a pact with what lives beneath the lava: power in exchange for victories. Since then, Crimson Warriors have marched beside Imps and Ember Colossi, while volcanoes and ancient spells claim their share of every battle. The Pact does not bargain with the enemy: it unmakes it.

건물과 병력

건설 슬롯마다 항목이 하나씩 있습니다(게임에서 누르는 키). 펼치면 각 건물, 강화되는 건물, 그리고 생산하는 병력을 볼 수 있습니다.

QLesser Cage · Greater Cage · Cradle of the Twins
Lesser CageTroop building

Releases Imps.

Cost
120 gold
Health
1200
Armor
5 · Fortified
Build
2s
Income
+2.40
Lumber back
+120
Trains every
21s
생산Imp

Cheap, fast shooter.

Health
250
Armor
3 · Light
Attack type
Normal
Damage
27–29
Range
275
Speed
320
Bounty
5 gold
Spawns every
21s

강한 상대: Medium 175%약한 상대: Light 70%, Fortified 50%, Hero 60%, Divine 25%

Small, nimble and cheap: the Pact lets them loose in swarms, and they love every second of it.

Greater CageTroop building

Releases Thorn Demons.

Cost
230 gold
Health
1400
Armor
5 · Fortified
Upgrade
2s
Income
+4.60
Lumber back
+230
Trains every
32s
생산Thorn Demon

Fires quick spines that bounce to 1 extra target (−40%). Thorn Aura: allies within 515 return 35% of the melee damage they take.

Health
725 (+1/s)
Armor
4 · Light
Attack type
Normal
Damage
51–53
Range
340
Speed
320
Bounty
12 gold
Spawns every
32s

강한 상대: Medium 175%약한 상대: Light 70%, Fortified 50%, Hero 60%, Divine 25%

  • Bounce. Bounces to 1 more target, −40% per bounce.
  • Aura. Nearby allies (radius 515): .

It tears spines from its own back and fires them so fast that a single target is never enough.

Cradle of the TwinsTroop building전설

Legendary: awakens the Twins, Mirth and Woe, together on every spawn.

Cost
550 gold · 1300 lumber · 1 crystal
Health
2000
Armor
5 · Fortified
Upgrade
2s
Income
+11.00
Lumber back
+550
Trains every
60s
생산Twin of Mirth전설

Legendary. Born together with the Twin of Woe. Immune to negative effects, divine armor, −90% spell damage taken, 15% evasion, 15% chance to stun for 2s and 30% critical strike (×4). Thunder Clap: every 6s, ground enemies within 250 get −50% attack speed and movement speed for 5s.

Health
475
Armor
15 · Divine
Attack type
Chaos
Damage
135–165
Range
500
Speed
300
Bounty
13 gold
Spawns every
60s
  • Immune. Immune to negative effects: stun, slow, curses, hex, mind control and instant death.
  • Spell resistance. −90% spell damage taken.
  • Evasion. Dodges 15% of hits.
  • Stun. 15% chance to stun for 2s (+0 damage).
  • Critical strike. 30% chance of a critical strike (×4).
  • Legendary resistance. Legendary: −70% spell damage; immune to hex, mind control and instant death.
  • Twins. The Twin of Woe is born alongside him.
  • Thunder Clap. Every 20s, around a ground enemy within 800: 20 spell damage and −50% attack speed and movement speed for 5s, within 600. cooldown 20s

One cackles, the other weeps; no spell can reach them, and around them the air is too heavy to breathe.

WCrimson Outpost · Crimson Stronghold
Crimson OutpostTroop building

Trains Crimson Warriors.

Cost
160 gold
Health
1200
Armor
5 · Fortified
Build
2s
Income
+3.20
Lumber back
+160
Trains every
23s
생산Crimson Warrior

Cleave (25%).

Health
400
Armor
5 · Medium
Attack type
Normal
Damage
35–40
Range
melee
Speed
320
Bounty
6 gold
Spawns every
23s

강한 상대: Medium 175%약한 상대: Light 70%, Fortified 50%, Hero 60%, Divine 25%

  • Cleave. Each hit deals 25% of its damage around the target (radius 250).

It paints its skin red on the day of the oath and swings in wide arcs, so no fury goes to waste.

Crimson StrongholdTroop building

Trains Crimson Champions.

Cost
190 gold
Health
1400
Armor
5 · Fortified
Upgrade
2s
Income
+3.80
Lumber back
+190
Trains every
32s
생산Crimson Champion

Cleave (35%) and 10% critical strike (×2). Roar: on entering combat and every 30s, allies within 525 deal +25% damage for 20s.

Health
850
Armor
8 · Medium
Attack type
Normal
Damage
70–90
Range
melee
Speed
320
Bounty
12 gold
Spawns every
32s

강한 상대: Medium 175%약한 상대: Light 70%, Fortified 50%, Hero 60%, Divine 25%

  • Cleave. Each hit deals 35% of its damage around the target (radius 250).
  • Critical strike. 10% chance of a critical strike (×2).
  • Roar. On entering combat and every 30s after: allies within 525 deal +25% damage for 20s. cooldown 30s

Its roar runs through the ranks like fire through dry grass, and every blade nearby strikes harder.

EAltar of Temptation
Altar of TemptationTroop building

Summons Temptresses.

Cost
230 gold
Health
1300
Armor
5 · Fortified
Build
2s
Income
+4.60
Lumber back
+230
Trains every
26s
생산Temptress

Curse (20 mana, every 6.5s): an enemy within 800 misses 35% of its attacks for 45s.

Health
450 (+1.5/s)
Armor
2 · Light
Attack type
Magic
Damage
56–71
Range
360
Speed
320
Bounty
7 gold
Mana
150 (+1.5/s)
Spawns every
26s

강한 상대: Heavy 175%약한 상대: Medium 70%, Fortified 40%, Hero 60%, Divine 25%

  • Curse. Every 6.5s (20 mana): an enemy within 800 misses 35% of its attacks for 45s. 20 mana · cooldown 6.5s

One smile from her and enemy swords grow heavy, their blows landing half-hearted.

RBlood Fountain
Blood FountainTroop building

Brings forth Bloodreavers.

Cost
270 gold
Health
1300
Armor
5 · Fortified
Build
2s
Income
+5.40
Lumber back
+270
Trains every
28s
생산Bloodreaver

Chaos damage. Present of Chaos: each one spawns with 2 random abilities (15% life steal, 15% critical strike ×2, 15% evasion, 10% stun for 2s +25, 30% cleave, 30% thorns or berserk on kill) and a random armor (unarmored, light, medium or heavy).

Health
640 (+2/s)
Armor
5 · Unarmored
Attack type
Chaos
Damage
45–65
Range
melee
Speed
350
Bounty
8 gold
Spawns every
28s
  • Present of Chaos. Spawns with 2 random abilities and a random armor type.

Every wound it opens closes one of its own; the longer the brawl, the livelier it gets.

AScarlet Nest
Scarlet NestTroop building

Hatches Scarlet Drakes.

Cost
350 gold
Health
1400
Armor
5 · Fortified
Build
2s
Income
+7.00
Lumber back
+350
Trains every
32s
생산Scarlet Drake비행

Chaos breath with 50% splash.

Health
800
Armor
6 · Heavy
Attack type
Chaos
Damage
50–90
Range
400
Speed
320
Bounty
11 gold
Spawns every
32s
  • Splash damage. The shot splashes 50% of its damage around (radius 250).

Hatched in the heat of lava, its scarlet breath makes no distinction between shield, flesh or stone.

SEmber Gate
Ember GateTroop building

Summons Ember Colossi.

Cost
500 gold
Health
1600
Armor
5 · Fortified
Build
2s
Income
+10.00
Lumber back
+500
Trains every
40s
생산Ember Colossus

Immolation: 33 damage/s to nearby enemies. Regenerates 5 HP/s.

Health
1600 (+5/s)
Armor
7 · Heavy
Attack type
Chaos
Damage
110–135
Range
melee
Speed
300
Bounty
16 gold
Spawns every
40s
  • Aura. Nearby enemies (radius 300): 33 spell damage/s.

A walking mountain of embers: whoever gets close leaves singed, and its cracks seal with fresh lava.

DSanctum of Ruin
Sanctum of RuinSpecial전설

Legendary special: Hell’s Fist every 40s, 400 chaos damage to a random enemy building, which is disabled and burning for 6 min (20 min after the 15-minute mark). Rarely hits legendary buildings and the castle, and tends to strike the same building again.

Cost
850 gold · 1800 lumber · 1 crystal
Health
1300
Armor
5 · Fortified
Build
2s
Income
+7.65
Mana
43 (+1/s)
  • Hell’s Fist. Every 40s: 400 chaos damage to a random enemy building (never a legendary one or the castle), which is disabled and burning: 6 min at 1/s; after minute 20, 8 min at 2/s; after 25, 12 min at 3/s; after 35, 20 min at 4/s. Tends to strike the same building again. 40 mana · cooldown 40s
FVolcano
VolcanoSpecial

Special: Eruption every 12s, 100 spell damage/s for 2.75s around a random enemy troop, up to 6 troops at a time (40% to buildings).

Cost
340 gold · 660 lumber
Health
900
Armor
5 · Fortified
Build
2s
Income
+3.06
Mana
15 (+1/s)
  • Eruption. Every 12s: 100 spell damage per second for 2.75s around a random enemy troop (up to 6 troops at a time; 40% to buildings). 12 mana · cooldown 12s
YChaos Ruin
Chaos RuinSpecial

Special: Gift of Chaos every 10s on a random enemy troop, with a random effect: it explodes (no bounty), dies (you get the bounty), becomes a Mutation of yours, is turned into a sheep or banished, takes 500 damage, gains +400 HP and +25 damage and is fully healed, is stunned for 6s and takes 200 spell damage, or nothing.

Cost
200 gold · 330 lumber
Health
1400
Armor
5 · Fortified
Build
2s
Income
+1.80
Mana
13 (+1/s)
  • Gift of Chaos. Every 10s, on a random enemy troop (legendary troops feel nothing), one of these effects, 10% each: it explodes (no bounty); it dies (you get the bounty); it becomes a Mutation of yours; it is turned into a sheep for 45s; it is banished for 30s; it takes 500 damage; it gains +400 HP and +25 damage and is fully healed; it is stunned for 6s and takes 200 spell damage; or nothing (2 in 10). 10 mana · cooldown 10s
XOblivion · Deep Oblivion · Absolute Oblivion
OblivionSpecial전설

Legendary special: Unmake every 50s, picks a random non-legendary enemy troop and kills every enemy troop of that type. Upgrades to cast every 37.5s and 25s.

Cost
350 gold · 1000 lumber · 1 crystal
Health
1000
Armor
5 · Fortified
Build
2s
Income
+3.15
Mana
120 (+2/s)
  • Unmake. Every 50s: picks a random non-legendary enemy troop and kills every enemy troop of that type. 100 mana · cooldown 1s
Deep OblivionSpecial전설

Legendary special: Unmake every 37.5s, kills every enemy troop of the type of a random non-legendary troop.

Cost
175 gold · 350 lumber · parent’s crystal
Health
1250
Armor
5 · Fortified
Upgrade
2s
Income
+1.58
Mana
120 (+2.66/s)
  • Unmake. Every 37.5s: picks a random non-legendary enemy troop and kills every enemy troop of that type. 100 mana · cooldown 1s
Absolute OblivionSpecial전설

Legendary special: Unmake every 25s, kills every enemy troop of the type of a random non-legendary troop.

Cost
175 gold · 350 lumber · parent’s crystal
Health
1500
Armor
5 · Fortified
Upgrade
2s
Income
+1.58
Mana
120 (+4/s)
  • Unmake. Every 25s: picks a random non-legendary enemy troop and kills every enemy troop of that type. 100 mana · cooldown 1s